Book 1 - Hellknight Hill
Different values: 19
=====================================
object {Book 1 - Hellknight Hill}
    _id : string {Book 1 - Hellknight Hill._id} (all different values)
    folder : string {Book 1 - Hellknight Hill.folder} (same value: 'eWOQib7MGr3RsXix')
    img : string {Book 1 - Hellknight Hill.img} (2 different values)
        'systems/pf2e/icons/default-icons/npc.svg' (x16)
        'systems/pf2e/icons/default-icons/hazard.svg' (x3)
    items : array<object> {Book 1 - Hellknight Hill.items}
        Length: min=0 max=31
        Value type: object {Book 1 - Hellknight Hill.items.[]}
            _id : string {Book 1 - Hellknight Hill.items.[]._id} (192 different values)
            [_stats] : object {Book 1 - Hellknight Hill.items.[]._stats}
                compendiumSource : string {Book 1 - Hellknight Hill.items.[]._stats.compendiumSource} (75 different values)
            img : string {Book 1 - Hellknight Hill.items.[].img} (78 different values)
            name : string {Book 1 - Hellknight Hill.items.[].name} (146 different values)
            sort : integer {Book 1 - Hellknight Hill.items.[].sort} (31 different values)
            system : object {Book 1 - Hellknight Hill.items.[].system}
                [acBonus] : integer {Book 1 - Hellknight Hill.items.[].system.acBonus} (5 different values)
                    2 (x4)
                    1 (x2)
                    6 (x1)
                    3 (x1)
                    5 (x1)
                [actionType] : object {Book 1 - Hellknight Hill.items.[].system.actionType}
                    value : string {Book 1 - Hellknight Hill.items.[].system.actionType.value} (4 different values)
                        'action' (x22)
                        'passive' (x21)
                        'reaction' (x11)
                        'free' (x3)
                [actions] : object {Book 1 - Hellknight Hill.items.[].system.actions}
                    [value] : integer {Book 1 - Hellknight Hill.items.[].system.actions.value} (2 different values)
                        1 (x15)
                        2 (x7)
                [area] : object {Book 1 - Hellknight Hill.items.[].system.area}
                    type : string {Book 1 - Hellknight Hill.items.[].system.area.type} (4 different values)
                        'burst' (x3)
                        'emanation' (x3)
                        'cone' (x1)
                        'line' (x1)
                    value : integer {Book 1 - Hellknight Hill.items.[].system.area.value} (4 different values)
                        30 (x4)
                        20 (x2)
                        10 (x1)
                        15 (x1)
                [attack] : object {Book 1 - Hellknight Hill.items.[].system.attack}
                    value : string {Book 1 - Hellknight Hill.items.[].system.attack.value} (same value: '')
                [attackEffects] : object {Book 1 - Hellknight Hill.items.[].system.attackEffects}
                    [custom] : string {Book 1 - Hellknight Hill.items.[].system.attackEffects.custom} (same value: '')
                    value : array<string> {Book 1 - Hellknight Hill.items.[].system.attackEffects.value}
                        Length: min=0 max=1
                        Value type: string {Book 1 - Hellknight Hill.items.[].system.attackEffects.value.[]} (4 different values)
                            'bleeding-nail' (x1)
                            'anadi-venom' (x1)
                            'invoke-reckoning' (x1)
                            'tongue-pull' (x1)
                [autoHeightenLevel] : object {Book 1 - Hellknight Hill.items.[].system.autoHeightenLevel}
                    [value] : empty
                publication : object {Book 1 - Hellknight Hill.items.[].system.publication}
                    license : string {Book 1 - Hellknight Hill.items.[].system.publication.license} (2 different values)
                        'OGL' (x189)
                        'ORC' (x3)
                    remaster : boolean {Book 1 - Hellknight Hill.items.[].system.publication.remaster} (2 different values)
                        False (x189)
                        True (x3)
                    title : string {Book 1 - Hellknight Hill.items.[].system.publication.title} (6 different values)
                        '' (x102)
                        'Pathfinder Core Rulebook' (x75)
                        'Pathfinder Bestiary' (x8)
                        'Pathfinder Player Core' (x3)
                        'Pathfinder Bestiary 2' (x2)
                        'Pathfinder #145: Hellknight Hill' (x2)
                rules : ignored (Foundry rules object) {Book 1 - Hellknight Hill.items.[].system.rules}
                [baseItem] : string {Book 1 - Hellknight Hill.items.[].system.baseItem} (21 different values)
                [bulk] : object {Book 1 - Hellknight Hill.items.[].system.bulk}
                    value : mixed
                        float {Book 1 - Hellknight Hill.items.[].system.bulk.value} (same value: 0,1)
                        integer {Book 1 - Hellknight Hill.items.[].system.bulk.value} (5 different values)
                            1 (x14)
                            0 (x5)
                            2 (x3)
                            4 (x1)
                            3 (x1)
                [category] : string {Book 1 - Hellknight Hill.items.[].system.category} (11 different values)
                [containerId] : empty
                [cost] : object {Book 1 - Hellknight Hill.items.[].system.cost}
                    value : string {Book 1 - Hellknight Hill.items.[].system.cost.value} (2 different values)
                        '' (x40)
                        'black onyx, see Table 7-1' (x1)
                [counteraction] : boolean {Book 1 - Hellknight Hill.items.[].system.counteraction} (same value: False)
                description : object {Book 1 - Hellknight Hill.items.[].system.description}
                    value : string {Book 1 - Hellknight Hill.items.[].system.description.value} (122 different values)
                [bonus] : object {Book 1 - Hellknight Hill.items.[].system.bonus}
                    value : integer {Book 1 - Hellknight Hill.items.[].system.bonus.value} (13 different values)
                [bonusDamage] : object {Book 1 - Hellknight Hill.items.[].system.bonusDamage}
                    value : integer {Book 1 - Hellknight Hill.items.[].system.bonusDamage.value} (same value: 0)
                [checkPenalty] : integer {Book 1 - Hellknight Hill.items.[].system.checkPenalty} (3 different values)
                    -1 (x4)
                    -3 (x2)
                    -2 (x1)
                [damage] : object {Book 1 - Hellknight Hill.items.[].system.damage}
                    [0] : object {Book 1 - Hellknight Hill.items.[].system.damage.0}
                        [applyMod] : boolean {Book 1 - Hellknight Hill.items.[].system.damage.0.applyMod} (2 different values)
                            False (x6)
                            True (x1)
                        [category] : empty
                        formula : string {Book 1 - Hellknight Hill.items.[].system.damage.0.formula} (7 different values)
                            '6d6' (x2)
                            '1d8' (x2)
                            '2d10' (x1)
                            '2d8' (x1)
                            '3d8' (x1)
                            '1d4' (x1)
                            '2d4' (x1)
                        kinds : array<string> {Book 1 - Hellknight Hill.items.[].system.damage.0.kinds}
                            Length: min=1 max=2
                            Value type: string {Book 1 - Hellknight Hill.items.[].system.damage.0.kinds.[]} (2 different values)
                                'damage' (x9)
                                'healing' (x2)
                        materials : array<> {Book 1 - Hellknight Hill.items.[].system.damage.0.materials}
                            Length: min=0 max=0
                            Value type: empty
                        type : string {Book 1 - Hellknight Hill.items.[].system.damage.0.type} (6 different values)
                            'void' (x4)
                            'fire' (x1)
                            'sonic' (x1)
                            'force' (x1)
                            'vitality' (x1)
                            'acid' (x1)
                    [damageType] : string {Book 1 - Hellknight Hill.items.[].system.damage.damageType} (3 different values)
                        'piercing' (x10)
                        'slashing' (x6)
                        'bludgeoning' (x1)
                    [dice] : integer {Book 1 - Hellknight Hill.items.[].system.damage.dice} (same value: 1)
                    [die] : string {Book 1 - Hellknight Hill.items.[].system.damage.die} (5 different values)
                        'd6' (x7)
                        'd4' (x6)
                        'd8' (x2)
                        'd12' (x1)
                        'd10' (x1)
                    [formula] : string {Book 1 - Hellknight Hill.items.[].system.damage.formula} (same value: '2d8+5')
                    [kind] : string {Book 1 - Hellknight Hill.items.[].system.damage.kind} (same value: 'healing')
                    [type] : string {Book 1 - Hellknight Hill.items.[].system.damage.type} (same value: 'vitality')
                [damageRolls] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls}
                    [0cwi8nq8qdetz518fvj5] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.0cwi8nq8qdetz518fvj5}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.0cwi8nq8qdetz518fvj5.damage} (same value: '1d4+3')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.0cwi8nq8qdetz518fvj5.damageType} (same value: 'piercing')
                    [1tu4w3zrb6p0jo2a017j] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.1tu4w3zrb6p0jo2a017j}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.1tu4w3zrb6p0jo2a017j.damage} (same value: '1d4+3')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.1tu4w3zrb6p0jo2a017j.damageType} (same value: 'piercing')
                    [27r52up96lcuelbolqr1] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.27r52up96lcuelbolqr1}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.27r52up96lcuelbolqr1.damage} (same value: '1d8+4')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.27r52up96lcuelbolqr1.damageType} (same value: 'slashing')
                    [4482pg3na4ryuvnk87z8] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.4482pg3na4ryuvnk87z8}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.4482pg3na4ryuvnk87z8.damage} (same value: '1d6 + 5')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.4482pg3na4ryuvnk87z8.damageType} (same value: 'slashing')
                    [5z9t5lh2fzlgntp1m8lp] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.5z9t5lh2fzlgntp1m8lp}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.5z9t5lh2fzlgntp1m8lp.damage} (same value: '1d10+2')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.5z9t5lh2fzlgntp1m8lp.damageType} (same value: 'piercing')
                    [68qfbfokaru9x3oi4p3v] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.68qfbfokaru9x3oi4p3v}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.68qfbfokaru9x3oi4p3v.damage} (same value: '1d4+3')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.68qfbfokaru9x3oi4p3v.damageType} (same value: 'slashing')
                    [6ku0yi7mpos3fcy2bkxq] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.6ku0yi7mpos3fcy2bkxq}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.6ku0yi7mpos3fcy2bkxq.damage} (same value: '1d12+5')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.6ku0yi7mpos3fcy2bkxq.damageType} (same value: 'piercing')
                    [8bthf5up1zyone8hddfi] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.8bthf5up1zyone8hddfi}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.8bthf5up1zyone8hddfi.damage} (same value: '1d6+4')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.8bthf5up1zyone8hddfi.damageType} (same value: 'slashing')
                    [9un9eu03wepwklwx1ix2] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.9un9eu03wepwklwx1ix2}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.9un9eu03wepwklwx1ix2.damage} (same value: '1d6+4')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.9un9eu03wepwklwx1ix2.damageType} (same value: 'piercing')
                    [9z9ck1y2tajj6vq9gadk] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.9z9ck1y2tajj6vq9gadk}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.9z9ck1y2tajj6vq9gadk.damage} (same value: '1d8+4')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.9z9ck1y2tajj6vq9gadk.damageType} (same value: 'bludgeoning')
                    [bhx9y6ym0omyvjxd7zes] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.bhx9y6ym0omyvjxd7zes}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.bhx9y6ym0omyvjxd7zes.damage} (same value: '1d6')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.bhx9y6ym0omyvjxd7zes.damageType} (same value: 'piercing')
                    [ctg5h336mjh3y8saxpzo] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.ctg5h336mjh3y8saxpzo}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.ctg5h336mjh3y8saxpzo.damage} (same value: '1d4+3')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.ctg5h336mjh3y8saxpzo.damageType} (same value: 'slashing')
                    [e0b7fbn6hosx3zjn9xy4] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.e0b7fbn6hosx3zjn9xy4}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.e0b7fbn6hosx3zjn9xy4.damage} (same value: '1d6-1')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.e0b7fbn6hosx3zjn9xy4.damageType} (same value: 'bludgeoning')
                    [ek8jz1ab0p7zllg25pfj] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.ek8jz1ab0p7zllg25pfj}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.ek8jz1ab0p7zllg25pfj.damage} (same value: '1d4+2')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.ek8jz1ab0p7zllg25pfj.damageType} (same value: 'piercing')
                    [f364f1zmklmipuztg1gx] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.f364f1zmklmipuztg1gx}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.f364f1zmklmipuztg1gx.damage} (same value: '1d4+3')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.f364f1zmklmipuztg1gx.damageType} (same value: 'piercing')
                    [g9fplpmbjpss39pxpwck] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.g9fplpmbjpss39pxpwck}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.g9fplpmbjpss39pxpwck.damage} (same value: '1d10+5')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.g9fplpmbjpss39pxpwck.damageType} (same value: 'bludgeoning')
                    [ghd55pvmvo5uqmmue21p] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.ghd55pvmvo5uqmmue21p}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.ghd55pvmvo5uqmmue21p.damage} (same value: '2d6+3')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.ghd55pvmvo5uqmmue21p.damageType} (same value: 'piercing')
                    [ghlnoumph55cnnjt6tlh] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.ghlnoumph55cnnjt6tlh}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.ghlnoumph55cnnjt6tlh.damage} (same value: '1d12+4')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.ghlnoumph55cnnjt6tlh.damageType} (same value: 'piercing')
                    [h21nfx867aazgktyobrs] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.h21nfx867aazgktyobrs}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.h21nfx867aazgktyobrs.damage} (same value: '1d4+4')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.h21nfx867aazgktyobrs.damageType} (same value: 'piercing')
                    [h5ykd4tvhiimww6126r2] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.h5ykd4tvhiimww6126r2}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.h5ykd4tvhiimww6126r2.damage} (same value: '1d4+8')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.h5ykd4tvhiimww6126r2.damageType} (same value: 'bludgeoning')
                    [hvib5c7s2fopvalcyrmm] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.hvib5c7s2fopvalcyrmm}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.hvib5c7s2fopvalcyrmm.damage} (same value: '1d8+9')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.hvib5c7s2fopvalcyrmm.damageType} (same value: 'slashing')
                    [leiwlckklxkp2494bn9l] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.leiwlckklxkp2494bn9l}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.leiwlckklxkp2494bn9l.damage} (same value: '1d6+5')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.leiwlckklxkp2494bn9l.damageType} (same value: 'slashing')
                    [lo3jv8wsohu8yjeccvud] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.lo3jv8wsohu8yjeccvud}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.lo3jv8wsohu8yjeccvud.damage} (same value: '2d6+3')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.lo3jv8wsohu8yjeccvud.damageType} (same value: 'piercing')
                    [mxz17ercxnkjzalt38ty] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.mxz17ercxnkjzalt38ty}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.mxz17ercxnkjzalt38ty.damage} (same value: '2d6+5')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.mxz17ercxnkjzalt38ty.damageType} (same value: 'bludgeoning')
                    [potpxxf7nvkpwjf86ghb] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.potpxxf7nvkpwjf86ghb}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.potpxxf7nvkpwjf86ghb.damage} (same value: '1d6+9')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.potpxxf7nvkpwjf86ghb.damageType} (same value: 'bludgeoning')
                    [pyb93jaictc1lmd5c3eh] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.pyb93jaictc1lmd5c3eh}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.pyb93jaictc1lmd5c3eh.damage} (same value: '1d10+4')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.pyb93jaictc1lmd5c3eh.damageType} (same value: 'piercing')
                    [red27nyxjmbbllssxrdcz] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.red27nyxjmbbllssxrdcz}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.red27nyxjmbbllssxrdcz.damage} (same value: '4d6+3')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.red27nyxjmbbllssxrdcz.damageType} (same value: 'piercing')
                    [rpri7t254f9zvisjw1sd] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.rpri7t254f9zvisjw1sd}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.rpri7t254f9zvisjw1sd.damage} (same value: '1d6+3')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.rpri7t254f9zvisjw1sd.damageType} (same value: 'piercing')
                    [s6n235z629k2wsopna3z] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.s6n235z629k2wsopna3z}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.s6n235z629k2wsopna3z.damage} (same value: '2d4 + 5')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.s6n235z629k2wsopna3z.damageType} (same value: 'piercing')
                    [sktbegn2acw56jpxf2ig] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.sktbegn2acw56jpxf2ig}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.sktbegn2acw56jpxf2ig.damage} (same value: '1d4-1')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.sktbegn2acw56jpxf2ig.damageType} (same value: 'bludgeoning')
                    [tcngz0b0vyez8jbtl4yc] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.tcngz0b0vyez8jbtl4yc}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.tcngz0b0vyez8jbtl4yc.damage} (same value: '1d6+1')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.tcngz0b0vyez8jbtl4yc.damageType} (same value: 'piercing')
                    [uij3w50kz8ajy34v3b4u] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.uij3w50kz8ajy34v3b4u}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.uij3w50kz8ajy34v3b4u.damage} (same value: '1d4+3')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.uij3w50kz8ajy34v3b4u.damageType} (same value: 'piercing')
                    [wlbptuywvqo2p880uhdy] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.wlbptuywvqo2p880uhdy}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.wlbptuywvqo2p880uhdy.damage} (same value: '1d8+3')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.wlbptuywvqo2p880uhdy.damageType} (same value: 'slashing')
                    [wmak1xkomyrodlrdxlyn] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.wmak1xkomyrodlrdxlyn}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.wmak1xkomyrodlrdxlyn.damage} (same value: '1d4+3')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.wmak1xkomyrodlrdxlyn.damageType} (same value: 'piercing')
                    [wxnqjuq8epqpgz9b6tnl] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.wxnqjuq8epqpgz9b6tnl}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.wxnqjuq8epqpgz9b6tnl.damage} (same value: '1d12+4')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.wxnqjuq8epqpgz9b6tnl.damageType} (same value: 'slashing')
                    0qwg16udoi8mti5oc16r : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.0qwg16udoi8mti5oc16r}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.0qwg16udoi8mti5oc16r.damage} (same value: '1d6-1')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.0qwg16udoi8mti5oc16r.damageType} (same value: 'bludgeoning')
                    [x3ea0adp60iuxvn44eyp] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.x3ea0adp60iuxvn44eyp}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.x3ea0adp60iuxvn44eyp.damage} (same value: '1d4+4')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.x3ea0adp60iuxvn44eyp.damageType} (same value: 'piercing')
                    [xw5coigg8wnu66rwpmdi] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.xw5coigg8wnu66rwpmdi}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.xw5coigg8wnu66rwpmdi.damage} (same value: '1d6')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.xw5coigg8wnu66rwpmdi.damageType} (same value: 'piercing')
                    [yaywhls8kxjsgmwsgc2o] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.yaywhls8kxjsgmwsgc2o}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.yaywhls8kxjsgmwsgc2o.damage} (same value: '1d6+3')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.yaywhls8kxjsgmwsgc2o.damageType} (same value: 'bludgeoning')
                    [yfwmch24airh4wv2lwg4] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.yfwmch24airh4wv2lwg4}
                        damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.yfwmch24airh4wv2lwg4.damage} (same value: '1d4+3')
                        damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.yfwmch24airh4wv2lwg4.damageType} (same value: 'slashing')
                [defense] : object {Book 1 - Hellknight Hill.items.[].system.defense}
                    save : object {Book 1 - Hellknight Hill.items.[].system.defense.save}
                        basic : boolean {Book 1 - Hellknight Hill.items.[].system.defense.save.basic} (2 different values)
                            False (x6)
                            True (x5)
                        statistic : string {Book 1 - Hellknight Hill.items.[].system.defense.save.statistic} (3 different values)
                            'fortitude' (x7)
                            'will' (x3)
                            'reflex' (x1)
                [dexCap] : integer {Book 1 - Hellknight Hill.items.[].system.dexCap} (5 different values)
                    3 (x2)
                    4 (x2)
                    0 (x1)
                    2 (x1)
                    1 (x1)
                [duration] : object {Book 1 - Hellknight Hill.items.[].system.duration}
                    sustained : boolean {Book 1 - Hellknight Hill.items.[].system.duration.sustained} (2 different values)
                        False (x36)
                        True (x5)
                    value : string {Book 1 - Hellknight Hill.items.[].system.duration.value} (11 different values)
                [equipped] : object {Book 1 - Hellknight Hill.items.[].system.equipped}
                    carryType : string {Book 1 - Hellknight Hill.items.[].system.equipped.carryType} (2 different values)
                        'worn' (x29)
                        'held' (x12)
                    [handsHeld] : integer {Book 1 - Hellknight Hill.items.[].system.equipped.handsHeld} (2 different values)
                        0 (x27)
                        1 (x12)
                    [inSlot] : boolean {Book 1 - Hellknight Hill.items.[].system.equipped.inSlot} (same value: True)
                    [invested] : empty
                [frequency] : object {Book 1 - Hellknight Hill.items.[].system.frequency}
                    max : integer {Book 1 - Hellknight Hill.items.[].system.frequency.max} (same value: 1)
                    per : string {Book 1 - Hellknight Hill.items.[].system.frequency.per} (3 different values)
                        'round' (x2)
                        'PT1H' (x2)
                        'day' (x1)
                    [value] : integer {Book 1 - Hellknight Hill.items.[].system.frequency.value} (same value: 1)
                [group] : string {Book 1 - Hellknight Hill.items.[].system.group} (12 different values)
                [hardness] : integer {Book 1 - Hellknight Hill.items.[].system.hardness} (3 different values)
                    0 (x39)
                    5 (x1)
                    6 (x1)
                [heightening] : object {Book 1 - Hellknight Hill.items.[].system.heightening}
                    [levels] : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels}
                        [3] : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.3}
                            [range] : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.3.range}
                                value : string {Book 1 - Hellknight Hill.items.[].system.heightening.levels.3.range.value} (2 different values)
                                    '60 feet' (x1)
                                    '500 feet' (x1)
                            [target] : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.3.target}
                                value : string {Book 1 - Hellknight Hill.items.[].system.heightening.levels.3.target.value} (3 different values)
                                    '1 unattended object with a Bulk of 1 or less' (x1)
                                    '5 creatures' (x1)
                                    '10 objects' (x1)
                        [4] : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.4}
                            target : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.4.target}
                                value : string {Book 1 - Hellknight Hill.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures you know by name and have met in person')
                        [5] : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.5}
                            range : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.5.range}
                                value : string {Book 1 - Hellknight Hill.items.[].system.heightening.levels.5.range.value} (2 different values)
                                    '120 feet' (x1)
                                    '60 feet' (x1)
                        6 : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.6}
                            target : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.6.target}
                                value : string {Book 1 - Hellknight Hill.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects')
                        [7] : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.7}
                            target : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.7.target}
                                value : string {Book 1 - Hellknight Hill.items.[].system.heightening.levels.7.target.value} (2 different values)
                                    '1 unattended object with a Bulk of 2 or less' (x1)
                                    '10 creatures' (x1)
                    type : string {Book 1 - Hellknight Hill.items.[].system.heightening.type} (2 different values)
                        'interval' (x9)
                        'fixed' (x7)
                    [damage] : object {Book 1 - Hellknight Hill.items.[].system.heightening.damage}
                        0 : string {Book 1 - Hellknight Hill.items.[].system.heightening.damage.0} (6 different values)
                            '1d8' (x3)
                            '2d6' (x2)
                            '1d10' (x1)
                            '2d8' (x1)
                            '1d4' (x1)
                            '2d4' (x1)
                    [interval] : integer {Book 1 - Hellknight Hill.items.[].system.heightening.interval} (2 different values)
                        1 (x7)
                        2 (x2)
                [hp] : object {Book 1 - Hellknight Hill.items.[].system.hp}
                    max : integer {Book 1 - Hellknight Hill.items.[].system.hp.max} (3 different values)
                        0 (x39)
                        20 (x1)
                        10 (x1)
                    value : integer {Book 1 - Hellknight Hill.items.[].system.hp.value} (3 different values)
                        0 (x39)
                        20 (x1)
                        10 (x1)
                [level] : object {Book 1 - Hellknight Hill.items.[].system.level}
                    value : integer {Book 1 - Hellknight Hill.items.[].system.level.value} (6 different values)
                        0 (x33)
                        1 (x28)
                        2 (x12)
                        3 (x7)
                        5 (x1)
                        4 (x1)
                [location] : object {Book 1 - Hellknight Hill.items.[].system.location}
                    [heightenedLevel] : integer {Book 1 - Hellknight Hill.items.[].system.location.heightenedLevel} (2 different values)
                        2 (x3)
                        1 (x3)
                    [value] : string {Book 1 - Hellknight Hill.items.[].system.location.value} (5 different values)
                        'KqSNLofqd5sNL9bp' (x16)
                        'vlFbh7Px7CtFWTTe' (x13)
                        'XIHvMvJwIJxCpNA7' (x9)
                        'uIFB2aU5gYZC7XXL' (x1)
                        'mTgeFQ9F1VC2Jckr' (x1)
                [material] : object {Book 1 - Hellknight Hill.items.[].system.material}
                    [grade] : empty
                    [type] : empty
                [mod] : object {Book 1 - Hellknight Hill.items.[].system.mod}
                    value : integer {Book 1 - Hellknight Hill.items.[].system.mod.value} (4 different values)
                        11 (x3)
                        9 (x2)
                        8 (x1)
                        4 (x1)
                [overlays] : object {Book 1 - Hellknight Hill.items.[].system.overlays}
                    37gy7l19tik74o4s : object {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s}
                        _id : string {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
                        name : string {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
                        overlayType : string {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
                        system : object {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system}
                            damage : object {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
                                0 : object {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
                                    formula : string {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
                                    kinds : array<string> {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
                            [defense] : empty
                            heightening : object {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
                                damage : object {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
                                    0 : string {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
                            range : object {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.range}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
                            time : object {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.time}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
                            traits : object {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
                                value : array<string> {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
                                        'concentrate' (x1)
                                        'healing' (x1)
                                        'manipulate' (x1)
                                        'vitality' (x1)
                    [4gyp3qlsv5ywdyjq] : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq}
                        _id : string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq')
                        name : string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)')
                        overlayType : string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
                        system : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
                            damage : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
                                0 : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
                                    formula : string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8')
                                    kinds : array<string> {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing')
                            [defense] : empty
                            heightening : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
                                damage : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
                                    0 : string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8')
                            range : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet')
                            target : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature')
                            time : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2')
                            traits : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
                                value : array<string> {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
                                        'concentrate' (x1)
                                        'manipulate' (x1)
                                        'void' (x1)
                    7qdtetowq348s9oc : object {Book 1 - Hellknight Hill.items.[].system.overlays.7qdtetowq348s9oc}
                        _id : string {Book 1 - Hellknight Hill.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
                        overlayType : string {Book 1 - Hellknight Hill.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Hellknight Hill.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
                        system : object {Book 1 - Hellknight Hill.items.[].system.overlays.7qdtetowq348s9oc.system}
                            range : object {Book 1 - Hellknight Hill.items.[].system.overlays.7qdtetowq348s9oc.system.range}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
                            time : object {Book 1 - Hellknight Hill.items.[].system.overlays.7qdtetowq348s9oc.system.time}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
                    7vbvdrv2cl87sqta : object {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta}
                        _id : string {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
                        overlayType : string {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
                        system : object {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system}
                            area : object {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
                                type : string {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
                                value : integer {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
                            range : object {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
                            target : object {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
                            time : object {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
                            traits : object {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
                                value : array<string> {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
                                        'concentrate' (x1)
                                        'healing' (x1)
                                        'manipulate' (x1)
                                        'vitality' (x1)
                    lfxcoz2d3f8j2zq1 : object {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1}
                        _id : string {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
                        name : string {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
                        overlayType : string {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
                        system : object {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
                            damage : object {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
                                0 : object {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
                                    kinds : array<string> {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
                            range : object {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
                            target : object {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
                            time : object {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
                            traits : object {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
                                value : array<string> {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
                                        'concentrate' (x1)
                                        'healing' (x1)
                                        'manipulate' (x1)
                                        'vitality' (x1)
                    [pq7cxntbz4s8g5ik] : object {Book 1 - Hellknight Hill.items.[].system.overlays.pq7cxntbz4s8g5ik}
                        _id : string {Book 1 - Hellknight Hill.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik')
                        overlayType : string {Book 1 - Hellknight Hill.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Hellknight Hill.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
                        system : object {Book 1 - Hellknight Hill.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
                            range : object {Book 1 - Hellknight Hill.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch')
                            time : object {Book 1 - Hellknight Hill.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1')
                    [rvhoa43rqqqp8izn] : object {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn}
                        _id : string {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn')
                        overlayType : string {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
                        system : object {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system}
                            area : object {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
                                type : string {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation')
                                value : integer {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
                            range : object {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '')
                            target : object {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures')
                            time : object {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3')
                            traits : object {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
                                value : array<string> {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
                                        'concentrate' (x1)
                                        'manipulate' (x1)
                                        'void' (x1)
                    [z04svm1cvfcxtplb] : object {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb}
                        _id : string {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb')
                        name : string {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)')
                        overlayType : string {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
                        system : object {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system}
                            damage : object {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
                                0 : object {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
                                    kinds : array<string> {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage')
                            range : object {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet')
                            target : object {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature')
                            time : object {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
                                value : string {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2')
                            traits : object {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
                                value : array<string> {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
                                        'concentrate' (x1)
                                        'manipulate' (x1)
                                        'void' (x1)
                [prepared] : object {Book 1 - Hellknight Hill.items.[].system.prepared}
                    [flexible] : boolean {Book 1 - Hellknight Hill.items.[].system.prepared.flexible} (same value: False)
                    value : string {Book 1 - Hellknight Hill.items.[].system.prepared.value} (3 different values)
                        'innate' (x2)
                        'prepared' (x2)
                        'focus' (x1)
                [price] : object {Book 1 - Hellknight Hill.items.[].system.price}
                    [per] : integer {Book 1 - Hellknight Hill.items.[].system.price.per} (same value: 10)
                    value : object {Book 1 - Hellknight Hill.items.[].system.price.value}
                        [gp] : integer {Book 1 - Hellknight Hill.items.[].system.price.value.gp} (12 different values)
                        [sp] : integer {Book 1 - Hellknight Hill.items.[].system.price.value.sp} (4 different values)
                            1 (x8)
                            2 (x4)
                            5 (x1)
                            4 (x1)
                [proficiency] : object {Book 1 - Hellknight Hill.items.[].system.proficiency}
                    value : integer {Book 1 - Hellknight Hill.items.[].system.proficiency.value} (same value: 1)
                [proficient] : object {Book 1 - Hellknight Hill.items.[].system.proficient}
                    value : integer {Book 1 - Hellknight Hill.items.[].system.proficient.value} (same value: 0)
                [quantity] : integer {Book 1 - Hellknight Hill.items.[].system.quantity} (4 different values)
                    1 (x35)
                    20 (x3)
                    2 (x2)
                    15 (x1)
                [range] : mixed
                    integer {Book 1 - Hellknight Hill.items.[].system.range} (2 different values)
                        60 (x3)
                        30 (x1)
                    object {Book 1 - Hellknight Hill.items.[].system.range}
                        value : string {Book 1 - Hellknight Hill.items.[].system.range.value} (9 different values)
                            '' (x12)
                            '30 feet' (x11)
                            'touch' (x6)
                            '500 feet' (x3)
                            '120 feet' (x3)
                            'varies' (x2)
                            '10 feet' (x2)
                            'planetary' (x1)
                            '0 feet' (x1)
                [reload] : object {Book 1 - Hellknight Hill.items.[].system.reload}
                    value : string {Book 1 - Hellknight Hill.items.[].system.reload.value} (3 different values)
                        '' (x9)
                        '-' (x5)
                        '0' (x3)
                [requirements] : string {Book 1 - Hellknight Hill.items.[].system.requirements} (same value: '')
                [ritual] : object {Book 1 - Hellknight Hill.items.[].system.ritual}
                    primary : object {Book 1 - Hellknight Hill.items.[].system.ritual.primary}
                        check : string {Book 1 - Hellknight Hill.items.[].system.ritual.primary.check} (same value: 'Arcana (expert), Occultism (expert), or Religion (expert)')
                    secondary : object {Book 1 - Hellknight Hill.items.[].system.ritual.secondary}
                        casters : integer {Book 1 - Hellknight Hill.items.[].system.ritual.secondary.casters} (same value: 1)
                        checks : string {Book 1 - Hellknight Hill.items.[].system.ritual.secondary.checks} (same value: 'Religion')
                [runes] : object {Book 1 - Hellknight Hill.items.[].system.runes}
                    [potency] : integer {Book 1 - Hellknight Hill.items.[].system.runes.potency} (2 different values)
                        0 (x17)
                        1 (x7)
                    [property] : array<> {Book 1 - Hellknight Hill.items.[].system.runes.property}
                        Length: min=0 max=0
                        Value type: empty
                    [reinforcing] : integer {Book 1 - Hellknight Hill.items.[].system.runes.reinforcing} (same value: 0)
                    [resilient] : integer {Book 1 - Hellknight Hill.items.[].system.runes.resilient} (same value: 0)
                    [striking] : integer {Book 1 - Hellknight Hill.items.[].system.runes.striking} (2 different values)
                        0 (x15)
                        1 (x2)
                [showSlotlessLevels] : object {Book 1 - Hellknight Hill.items.[].system.showSlotlessLevels}
                    value : boolean {Book 1 - Hellknight Hill.items.[].system.showSlotlessLevels.value} (same value: False)
                [size] : string {Book 1 - Hellknight Hill.items.[].system.size} (2 different values)
                    'med' (x37)
                    'lg' (x4)
                [slots] : object {Book 1 - Hellknight Hill.items.[].system.slots}
                    [slot0] : object {Book 1 - Hellknight Hill.items.[].system.slots.slot0}
                        max : integer {Book 1 - Hellknight Hill.items.[].system.slots.slot0.max} (2 different values)
                            4 (x1)
                            5 (x1)
                        prepared : array<object> {Book 1 - Hellknight Hill.items.[].system.slots.slot0.prepared}
                            Length: min=4 max=5
                            Value type: object {Book 1 - Hellknight Hill.items.[].system.slots.slot0.prepared.[]}
                                id : string {Book 1 - Hellknight Hill.items.[].system.slots.slot0.prepared.[].id} (9 different values)
                                    'pb0RvxtMYqn9DLYy' (x1)
                                    'w5HEVfb4XPicrYwO' (x1)
                                    'pcSM3qKAncwEuc3U' (x1)
                                    'Saay6kTVW2IBALA0' (x1)
                                    'F94anPTB6lMOrFdS' (x1)
                                    'fIVVI4sTHKWsj7qc' (x1)
                                    'uySA8DtkWkDjFXYs' (x1)
                                    'gZhTv8IvxeQiKs49' (x1)
                                    'yjykBbxeoAb1Roeo' (x1)
                    [slot1] : object {Book 1 - Hellknight Hill.items.[].system.slots.slot1}
                        max : integer {Book 1 - Hellknight Hill.items.[].system.slots.slot1.max} (2 different values)
                            3 (x1)
                            4 (x1)
                        prepared : array<object> {Book 1 - Hellknight Hill.items.[].system.slots.slot1.prepared}
                            Length: min=3 max=4
                            Value type: object {Book 1 - Hellknight Hill.items.[].system.slots.slot1.prepared.[]}
                                id : string {Book 1 - Hellknight Hill.items.[].system.slots.slot1.prepared.[].id} (7 different values)
                                    'Zw8xES5WVPwVj3K3' (x1)
                                    'VolsMpnDDbk4C5rx' (x1)
                                    'SADcAt81Ivvn8wBe' (x1)
                                    'lk3jQHI2fS1kfoo3' (x1)
                                    'VqIfSt7d2aia07uR' (x1)
                                    '4mAfF6WHBNbBmlyR' (x1)
                                    'Vh1zW6gOpTddSEYs' (x1)
                    [slot2] : object {Book 1 - Hellknight Hill.items.[].system.slots.slot2}
                        max : integer {Book 1 - Hellknight Hill.items.[].system.slots.slot2.max} (2 different values)
                            3 (x1)
                            4 (x1)
                        prepared : array<object> {Book 1 - Hellknight Hill.items.[].system.slots.slot2.prepared}
                            Length: min=3 max=4
                            Value type: object {Book 1 - Hellknight Hill.items.[].system.slots.slot2.prepared.[]}
                                id : string {Book 1 - Hellknight Hill.items.[].system.slots.slot2.prepared.[].id} (7 different values)
                                    'TYjg7WGTfvDL5Fty' (x1)
                                    'EYVa5sK5vOQ1uo1m' (x1)
                                    'KQBgyTV3dWiDSEzl' (x1)
                                    '4SlVkssGZ66RGUAa' (x1)
                                    'VwP95VvKqKDCbanw' (x1)
                                    'pmCnf7MeVltVVET0' (x1)
                                    '0tNVeWtsCJhfJUBN' (x1)
                    [slot3] : object {Book 1 - Hellknight Hill.items.[].system.slots.slot3}
                        max : integer {Book 1 - Hellknight Hill.items.[].system.slots.slot3.max} (2 different values)
                            5 (x1)
                            3 (x1)
                        prepared : array<object> {Book 1 - Hellknight Hill.items.[].system.slots.slot3.prepared}
                            Length: min=3 max=5
                            Value type: object {Book 1 - Hellknight Hill.items.[].system.slots.slot3.prepared.[]}
                                id : string {Book 1 - Hellknight Hill.items.[].system.slots.slot3.prepared.[].id} (6 different values)
                                    'oBUdLnlefc2AMKkb' (x3)
                                    '00KVRduBCm7EjWoL' (x1)
                                    'xXWyYJLUPBhDk2TF' (x1)
                                    '4KOZhrRLs2SNJARY' (x1)
                                    'FiOl0FCeStFELkdg' (x1)
                                    'xS5XWKchXk7tWmib' (x1)
                [slug] : string {Book 1 - Hellknight Hill.items.[].system.slug} (82 different values)
                [specific] : object {Book 1 - Hellknight Hill.items.[].system.specific}
                    material : object {Book 1 - Hellknight Hill.items.[].system.specific.material}
                        [grade] : empty
                        [type] : empty
                    runes : object {Book 1 - Hellknight Hill.items.[].system.specific.runes}
                        potency : integer {Book 1 - Hellknight Hill.items.[].system.specific.runes.potency} (same value: 1)
                        property : array<> {Book 1 - Hellknight Hill.items.[].system.specific.runes.property}
                            Length: min=0 max=0
                            Value type: empty
                        striking : integer {Book 1 - Hellknight Hill.items.[].system.specific.runes.striking} (same value: 1)
                [speedPenalty] : integer {Book 1 - Hellknight Hill.items.[].system.speedPenalty} (3 different values)
                    0 (x6)
                    -10 (x2)
                    -5 (x1)
                [spell] : object {Book 1 - Hellknight Hill.items.[].system.spell}
                    _id : string {Book 1 - Hellknight Hill.items.[].system.spell._id} (2 different values)
                        'ahup3D7QUhRWFLPF' (x1)
                        'JUtMNIRoNgWAgXiW' (x1)
                    flags : object {Book 1 - Hellknight Hill.items.[].system.spell.flags}
                        core : object {Book 1 - Hellknight Hill.items.[].system.spell.flags.core}
                            sourceId : string {Book 1 - Hellknight Hill.items.[].system.spell.flags.core.sourceId} (2 different values)
                                'Compendium.pf2e.spells-srd.Item.o4lRVTwSxnOOn5vl' (x1)
                                'Compendium.pf2e.spells-srd.Item.Gb7SeieEvd0pL2Eh' (x1)
                    img : string {Book 1 - Hellknight Hill.items.[].system.spell.img} (2 different values)
                        'systems/pf2e/icons/spells/sleep.webp' (x1)
                        'icons/skills/melee/strike-blade-scimitar-gray-red.webp' (x1)
                    name : string {Book 1 - Hellknight Hill.items.[].system.spell.name} (2 different values)
                        'Sleep' (x1)
                        'True Strike' (x1)
                    sort : integer {Book 1 - Hellknight Hill.items.[].system.spell.sort} (same value: 0)
                    system : object {Book 1 - Hellknight Hill.items.[].system.spell.system}
                        [area] : object {Book 1 - Hellknight Hill.items.[].system.spell.system.area}
                            type : string {Book 1 - Hellknight Hill.items.[].system.spell.system.area.type} (same value: 'burst')
                            value : integer {Book 1 - Hellknight Hill.items.[].system.spell.system.area.value} (same value: 5)
                        cost : object {Book 1 - Hellknight Hill.items.[].system.spell.system.cost}
                            value : string {Book 1 - Hellknight Hill.items.[].system.spell.system.cost.value} (same value: '')
                        counteraction : boolean {Book 1 - Hellknight Hill.items.[].system.spell.system.counteraction} (same value: False)
                        damage : object {Book 1 - Hellknight Hill.items.[].system.spell.system.damage}
                        description : object {Book 1 - Hellknight Hill.items.[].system.spell.system.description}
                            value : string {Book 1 - Hellknight Hill.items.[].system.spell.system.description.value} (2 different values)
                        duration : object {Book 1 - Hellknight Hill.items.[].system.spell.system.duration}
                            sustained : boolean {Book 1 - Hellknight Hill.items.[].system.spell.system.duration.sustained} (same value: False)
                            value : string {Book 1 - Hellknight Hill.items.[].system.spell.system.duration.value} (2 different values)
                                '' (x1)
                                'until the end of your turn' (x1)
                        level : object {Book 1 - Hellknight Hill.items.[].system.spell.system.level}
                            value : integer {Book 1 - Hellknight Hill.items.[].system.spell.system.level.value} (same value: 1)
                        location : object {Book 1 - Hellknight Hill.items.[].system.spell.system.location}
                            heightenedLevel : integer {Book 1 - Hellknight Hill.items.[].system.spell.system.location.heightenedLevel} (same value: 1)
                            value : string {Book 1 - Hellknight Hill.items.[].system.spell.system.location.value} (same value: '')
                        publication : object {Book 1 - Hellknight Hill.items.[].system.spell.system.publication}
                            license : string {Book 1 - Hellknight Hill.items.[].system.spell.system.publication.license} (same value: 'OGL')
                            remaster : boolean {Book 1 - Hellknight Hill.items.[].system.spell.system.publication.remaster} (same value: False)
                            title : string {Book 1 - Hellknight Hill.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook')
                        range : object {Book 1 - Hellknight Hill.items.[].system.spell.system.range}
                            value : string {Book 1 - Hellknight Hill.items.[].system.spell.system.range.value} (2 different values)
                                '30 feet' (x1)
                                '' (x1)
                        requirements : string {Book 1 - Hellknight Hill.items.[].system.spell.system.requirements} (same value: '')
                        rules : ignored (Foundry rules object) {Book 1 - Hellknight Hill.items.[].system.spell.system.rules}
                        slug : string {Book 1 - Hellknight Hill.items.[].system.spell.system.slug} (2 different values)
                            'sleep' (x1)
                            'true-strike' (x1)
                        target : object {Book 1 - Hellknight Hill.items.[].system.spell.system.target}
                            value : string {Book 1 - Hellknight Hill.items.[].system.spell.system.target.value} (same value: '')
                        time : object {Book 1 - Hellknight Hill.items.[].system.spell.system.time}
                            value : string {Book 1 - Hellknight Hill.items.[].system.spell.system.time.value} (2 different values)
                                '2' (x1)
                                '1' (x1)
                        [defense] : object {Book 1 - Hellknight Hill.items.[].system.spell.system.defense}
                            save : object {Book 1 - Hellknight Hill.items.[].system.spell.system.defense.save}
                                basic : boolean {Book 1 - Hellknight Hill.items.[].system.spell.system.defense.save.basic} (same value: False)
                                statistic : string {Book 1 - Hellknight Hill.items.[].system.spell.system.defense.save.statistic} (same value: 'will')
                        traits : object {Book 1 - Hellknight Hill.items.[].system.spell.system.traits}
                            rarity : string {Book 1 - Hellknight Hill.items.[].system.spell.system.traits.rarity} (same value: 'common')
                            traditions : array<string> {Book 1 - Hellknight Hill.items.[].system.spell.system.traits.traditions}
                                Length: min=2 max=2
                                Value type: string {Book 1 - Hellknight Hill.items.[].system.spell.system.traits.traditions.[]} (2 different values)
                                    'arcane' (x2)
                                    'occult' (x2)
                            value : array<string> {Book 1 - Hellknight Hill.items.[].system.spell.system.traits.value}
                                Length: min=2 max=5
                                Value type: string {Book 1 - Hellknight Hill.items.[].system.spell.system.traits.value.[]} (6 different values)
                                    'concentrate' (x2)
                                    'incapacitation' (x1)
                                    'manipulate' (x1)
                                    'mental' (x1)
                                    'sleep' (x1)
                                    'fortune' (x1)
                    type : string {Book 1 - Hellknight Hill.items.[].system.spell.type} (same value: 'spell')
                [spelldc] : object {Book 1 - Hellknight Hill.items.[].system.spelldc}
                    dc : integer {Book 1 - Hellknight Hill.items.[].system.spelldc.dc} (3 different values)
                        23 (x3)
                        19 (x1)
                        22 (x1)
                    value : integer {Book 1 - Hellknight Hill.items.[].system.spelldc.value} (4 different values)
                        15 (x2)
                        11 (x1)
                        13 (x1)
                        14 (x1)
                [splashDamage] : object {Book 1 - Hellknight Hill.items.[].system.splashDamage}
                    value : integer {Book 1 - Hellknight Hill.items.[].system.splashDamage.value} (same value: 0)
                [stackGroup] : string {Book 1 - Hellknight Hill.items.[].system.stackGroup} (2 different values)
                    'arrows' (x3)
                    'coins' (x1)
                [strength] : integer {Book 1 - Hellknight Hill.items.[].system.strength} (5 different values)
                    1 (x2)
                    0 (x2)
                    4 (x1)
                    2 (x1)
                    3 (x1)
                [target] : object {Book 1 - Hellknight Hill.items.[].system.target}
                    value : string {Book 1 - Hellknight Hill.items.[].system.target.value} (13 different values)
                [time] : object {Book 1 - Hellknight Hill.items.[].system.time}
                    value : string {Book 1 - Hellknight Hill.items.[].system.time.value} (7 different values)
                        '2' (x31)
                        '1' (x4)
                        '1 to 3' (x2)
                        '10 minutes' (x1)
                        '1 hour' (x1)
                        '1 day' (x1)
                        '1 minute' (x1)
                [tradition] : object {Book 1 - Hellknight Hill.items.[].system.tradition}
                    value : string {Book 1 - Hellknight Hill.items.[].system.tradition.value} (2 different values)
                        'arcane' (x4)
                        'divine' (x1)
                [traits] : object {Book 1 - Hellknight Hill.items.[].system.traits}
                    rarity : string {Book 1 - Hellknight Hill.items.[].system.traits.rarity} (3 different values)
                        'common' (x176)
                        'uncommon' (x3)
                        'rare' (x1)
                    value : array<string> {Book 1 - Hellknight Hill.items.[].system.traits.value}
                        Length: min=0 max=6
                        Value type: string {Book 1 - Hellknight Hill.items.[].system.traits.value.[]} (70 different values)
                    [integrated] : empty
                    [selected] : object {Book 1 - Hellknight Hill.items.[].system.traits.selected}
                    [traditions] : array<string> {Book 1 - Hellknight Hill.items.[].system.traits.traditions}
                        Length: min=0 max=4
                        Value type: string {Book 1 - Hellknight Hill.items.[].system.traits.traditions.[]} (4 different values)
                            'arcane' (x33)
                            'occult' (x32)
                            'divine' (x24)
                            'primal' (x14)
                [usage] : object {Book 1 - Hellknight Hill.items.[].system.usage}
                    value : string {Book 1 - Hellknight Hill.items.[].system.usage.value} (4 different values)
                        'held-in-one-hand' (x24)
                        'held-in-one-plus-hands' (x3)
                        'held-in-two-hands' (x2)
                        'worn' (x2)
                [uses] : object {Book 1 - Hellknight Hill.items.[].system.uses}
                    autoDestroy : boolean {Book 1 - Hellknight Hill.items.[].system.uses.autoDestroy} (same value: True)
                    max : integer {Book 1 - Hellknight Hill.items.[].system.uses.max} (same value: 1)
                    value : integer {Book 1 - Hellknight Hill.items.[].system.uses.value} (same value: 1)
                [weaponType] : object {Book 1 - Hellknight Hill.items.[].system.weaponType}
                    value : string {Book 1 - Hellknight Hill.items.[].system.weaponType.value} (2 different values)
                        'melee' (x29)
                        'ranged' (x12)
            type : string {Book 1 - Hellknight Hill.items.[].type} (11 different values)
            [flags] : object {Book 1 - Hellknight Hill.items.[].flags}
                pf2e : object {Book 1 - Hellknight Hill.items.[].flags.pf2e}
                    linkedWeapon : string {Book 1 - Hellknight Hill.items.[].flags.pf2e.linkedWeapon} (17 different values)
    name : string {Book 1 - Hellknight Hill.name} (all different values)
    system : object {Book 1 - Hellknight Hill.system}
        [abilities] : object {Book 1 - Hellknight Hill.system.abilities}
            cha : object {Book 1 - Hellknight Hill.system.abilities.cha}
                mod : integer {Book 1 - Hellknight Hill.system.abilities.cha.mod} (6 different values)
                    2 (x4)
                    0 (x3)
                    -1 (x3)
                    1 (x3)
                    3 (x2)
                    -2 (x1)
            con : object {Book 1 - Hellknight Hill.system.abilities.con}
                mod : integer {Book 1 - Hellknight Hill.system.abilities.con.mod} (5 different values)
                    3 (x6)
                    2 (x4)
                    1 (x3)
                    0 (x2)
                    4 (x1)
            dex : object {Book 1 - Hellknight Hill.system.abilities.dex}
                mod : integer {Book 1 - Hellknight Hill.system.abilities.dex.mod} (6 different values)
                    3 (x5)
                    2 (x4)
                    4 (x3)
                    0 (x2)
                    1 (x1)
                    -1 (x1)
            int : object {Book 1 - Hellknight Hill.system.abilities.int}
                mod : integer {Book 1 - Hellknight Hill.system.abilities.int.mod} (6 different values)
                    0 (x5)
                    -1 (x5)
                    -3 (x2)
                    2 (x2)
                    -4 (x1)
                    4 (x1)
            str : object {Book 1 - Hellknight Hill.system.abilities.str}
                mod : integer {Book 1 - Hellknight Hill.system.abilities.str.mod} (8 different values)
                    3 (x5)
                    4 (x4)
                    2 (x2)
                    6 (x1)
                    -2 (x1)
                    0 (x1)
                    1 (x1)
                    -1 (x1)
            wis : object {Book 1 - Hellknight Hill.system.abilities.wis}
                mod : integer {Book 1 - Hellknight Hill.system.abilities.wis.mod} (5 different values)
                    1 (x9)
                    0 (x3)
                    4 (x2)
                    -1 (x1)
                    2 (x1)
        attributes : object {Book 1 - Hellknight Hill.system.attributes}
            ac : object {Book 1 - Hellknight Hill.system.attributes.ac}
                [details] : string {Book 1 - Hellknight Hill.system.attributes.ac.details} (4 different values)
                    '' (x13)
                    '24 with shield raised' (x1)
                    '(19 while withdrawn into its shell)' (x1)
                    '21 with mage armor' (x1)
                value : integer {Book 1 - Hellknight Hill.system.attributes.ac.value} (9 different values)
                    20 (x4)
                    18 (x4)
                    22 (x3)
                    21 (x2)
                    17 (x2)
                    16 (x1)
                    19 (x1)
                    0 (x1)
                    15 (x1)
            [allSaves] : object {Book 1 - Hellknight Hill.system.attributes.allSaves}
                value : string {Book 1 - Hellknight Hill.system.attributes.allSaves.value} (same value: '')
            hp : object {Book 1 - Hellknight Hill.system.attributes.hp}
                details : string {Book 1 - Hellknight Hill.system.attributes.hp.details} (3 different values)
                    '' (x16)
                    'void healing' (x2)
                    'temp HP from false life' (x1)
                max : integer {Book 1 - Hellknight Hill.system.attributes.hp.max} (14 different values)
                temp : integer {Book 1 - Hellknight Hill.system.attributes.hp.temp} (2 different values)
                    0 (x18)
                    10 (x1)
                value : integer {Book 1 - Hellknight Hill.system.attributes.hp.value} (14 different values)
                [tempmax] : integer {Book 1 - Hellknight Hill.system.attributes.hp.tempmax} (same value: 0)
            [hardness] : integer {Book 1 - Hellknight Hill.system.attributes.hardness} (2 different values)
                0 (x2)
                11 (x1)
            [hasHealth] : boolean {Book 1 - Hellknight Hill.system.attributes.hasHealth} (2 different values)
                True (x2)
                False (x1)
            [immunities] : array<object> {Book 1 - Hellknight Hill.system.attributes.immunities}
                Length: min=0 max=5
                Value type: object {Book 1 - Hellknight Hill.system.attributes.immunities.[]}
                    type : string {Book 1 - Hellknight Hill.system.attributes.immunities.[].type} (8 different values)
                        'paralyzed' (x3)
                        'poison' (x3)
                        'critical-hits' (x2)
                        'precision' (x2)
                        'death-effects' (x2)
                        'disease' (x2)
                        'unconscious' (x2)
                        'sleep' (x1)
            [resistances] : array<object> {Book 1 - Hellknight Hill.system.attributes.resistances}
                Length: min=1 max=1
                Value type: object {Book 1 - Hellknight Hill.system.attributes.resistances.[]}
                    exceptions : array<string> {Book 1 - Hellknight Hill.system.attributes.resistances.[].exceptions}
                        Length: min=1 max=1
                        Value type: string {Book 1 - Hellknight Hill.system.attributes.resistances.[].exceptions.[]} (same value: 'bludgeoning')
                    type : string {Book 1 - Hellknight Hill.system.attributes.resistances.[].type} (same value: 'physical')
                    value : integer {Book 1 - Hellknight Hill.system.attributes.resistances.[].value} (same value: 5)
            [speed] : object {Book 1 - Hellknight Hill.system.attributes.speed}
                otherSpeeds : array<object> {Book 1 - Hellknight Hill.system.attributes.speed.otherSpeeds}
                    Length: min=0 max=1
                    Value type: object {Book 1 - Hellknight Hill.system.attributes.speed.otherSpeeds.[]}
                        type : string {Book 1 - Hellknight Hill.system.attributes.speed.otherSpeeds.[].type} (3 different values)
                            'climb' (x5)
                            'fly' (x2)
                            'swim' (x2)
                        value : integer {Book 1 - Hellknight Hill.system.attributes.speed.otherSpeeds.[].value} (3 different values)
                            25 (x6)
                            20 (x2)
                            30 (x1)
                value : integer {Book 1 - Hellknight Hill.system.attributes.speed.value} (4 different values)
                    25 (x10)
                    20 (x4)
                    15 (x1)
                    0 (x1)
            [stealth] : object {Book 1 - Hellknight Hill.system.attributes.stealth}
                details : string {Book 1 - Hellknight Hill.system.attributes.stealth.details} (3 different values)
                    '<p>(expert)</p>' (x1)
                    '<p>(trained)</p>' (x1)
                    '<p>Initiative modifier is [[/r 1d20+5 #Initiative]]{+5}</p>' (x1)
                value : integer {Book 1 - Hellknight Hill.system.attributes.stealth.value} (3 different values)
                    16 (x1)
                    15 (x1)
                    -10 (x1)
            [weaknesses] : array<object> {Book 1 - Hellknight Hill.system.attributes.weaknesses}
                Length: min=1 max=1
                Value type: object {Book 1 - Hellknight Hill.system.attributes.weaknesses.[]}
                    type : string {Book 1 - Hellknight Hill.system.attributes.weaknesses.[].type} (same value: 'cold')
                    value : integer {Book 1 - Hellknight Hill.system.attributes.weaknesses.[].value} (same value: 10)
        details : object {Book 1 - Hellknight Hill.system.details}
            [blurb] : string {Book 1 - Hellknight Hill.system.details.blurb} (6 different values)
                '' (x11)
                'Male human fighter 2' (x1)
                'Human (half-orc) ranger 1' (x1)
                'Male halfling rogue 3' (x1)
                'Female hobgoblin ranger 4' (x1)
                'Male charau-ka cleric 5' (x1)
            [languages] : object {Book 1 - Hellknight Hill.system.details.languages}
                details : string {Book 1 - Hellknight Hill.system.details.languages.details} (2 different values)
                    '' (x15)
                    '(can\'t speak any language)' (x1)
                value : array<string> {Book 1 - Hellknight Hill.system.details.languages.value}
                    Length: min=0 max=6
                    Value type: string {Book 1 - Hellknight Hill.system.details.languages.value.[]} (14 different values)
            level : object {Book 1 - Hellknight Hill.system.details.level}
                value : integer {Book 1 - Hellknight Hill.system.details.level.value} (5 different values)
                    1 (x6)
                    2 (x4)
                    5 (x4)
                    4 (x3)
                    3 (x2)
            [privateNotes] : string {Book 1 - Hellknight Hill.system.details.privateNotes} (same value: '')
            [publicNotes] : string {Book 1 - Hellknight Hill.system.details.publicNotes} (7 different values)
            publication : object {Book 1 - Hellknight Hill.system.details.publication}
                license : string {Book 1 - Hellknight Hill.system.details.publication.license} (same value: 'OGL')
                remaster : boolean {Book 1 - Hellknight Hill.system.details.publication.remaster} (same value: False)
                title : string {Book 1 - Hellknight Hill.system.details.publication.title} (same value: 'Pathfinder #145: Hellknight Hill')
            [description] : string {Book 1 - Hellknight Hill.system.details.description} (3 different values)
                '<p>A field of grass-like fungal filaments amid clusters of softly glowing, long-stalked mushrooms.</p>' (x1)
                '<p>Spikes lance out of the doorframe to skewer anyone who attempts to open the door.</p>' (x1)
                '<p>A fire engulfs the western door and a @Template[line|distance:10|width:10]{10-foot-by-10-foot area} immediately east of it, then spreads on each of its turns.</p>' (x1)
            [disable] : string {Book 1 - Hellknight Hill.system.details.disable} (3 different values)
            [isComplex] : boolean {Book 1 - Hellknight Hill.system.details.isComplex} (2 different values)
                False (x2)
                True (x1)
            [reset] : string {Book 1 - Hellknight Hill.system.details.reset} (same value: '')
            [routine] : string {Book 1 - Hellknight Hill.system.details.routine} (2 different values)
        [initiative] : object {Book 1 - Hellknight Hill.system.initiative}
            statistic : string {Book 1 - Hellknight Hill.system.initiative.statistic} (same value: 'perception')
        [perception] : object {Book 1 - Hellknight Hill.system.perception}
            details : string {Book 1 - Hellknight Hill.system.perception.details} (3 different values)
                '' (x14)
                'keen eyes' (x1)
                'web sense (imprecise) 60 feet' (x1)
            mod : integer {Book 1 - Hellknight Hill.system.perception.mod} (10 different values)
                7 (x4)
                6 (x3)
                13 (x2)
                14 (x1)
                8 (x1)
                4 (x1)
                10 (x1)
                12 (x1)
                9 (x1)
                3 (x1)
            senses : array<object> {Book 1 - Hellknight Hill.system.perception.senses}
                Length: min=0 max=2
                Value type: object {Book 1 - Hellknight Hill.system.perception.senses.[]}
                    [acuity] : string {Book 1 - Hellknight Hill.system.perception.senses.[].acuity} (same value: 'imprecise')
                    [range] : integer {Book 1 - Hellknight Hill.system.perception.senses.[].range} (same value: 30)
                    type : string {Book 1 - Hellknight Hill.system.perception.senses.[].type} (4 different values)
                        'darkvision' (x9)
                        'scent' (x3)
                        'low-light-vision' (x1)
                        'wavesense' (x1)
        [resources] : object {Book 1 - Hellknight Hill.system.resources}
            [focus] : object {Book 1 - Hellknight Hill.system.resources.focus}
                max : integer {Book 1 - Hellknight Hill.system.resources.focus.max} (same value: 1)
                value : integer {Book 1 - Hellknight Hill.system.resources.focus.value} (same value: 1)
        saves : object {Book 1 - Hellknight Hill.system.saves}
            fortitude : object {Book 1 - Hellknight Hill.system.saves.fortitude}
                saveDetail : string {Book 1 - Hellknight Hill.system.saves.fortitude.saveDetail} (same value: '')
                value : integer {Book 1 - Hellknight Hill.system.saves.fortitude.value} (11 different values)
            reflex : object {Book 1 - Hellknight Hill.system.saves.reflex}
                saveDetail : string {Book 1 - Hellknight Hill.system.saves.reflex.saveDetail} (same value: '')
                value : integer {Book 1 - Hellknight Hill.system.saves.reflex.value} (10 different values)
                    9 (x4)
                    8 (x3)
                    7 (x2)
                    12 (x2)
                    6 (x2)
                    10 (x2)
                    11 (x1)
                    2 (x1)
                    0 (x1)
                    5 (x1)
            will : object {Book 1 - Hellknight Hill.system.saves.will}
                saveDetail : string {Book 1 - Hellknight Hill.system.saves.will.saveDetail} (same value: '')
                value : integer {Book 1 - Hellknight Hill.system.saves.will.value} (9 different values)
                    4 (x4)
                    7 (x3)
                    0 (x3)
                    5 (x2)
                    9 (x2)
                    10 (x2)
                    6 (x1)
                    13 (x1)
                    12 (x1)
        [skills] : object {Book 1 - Hellknight Hill.system.skills}
            [acrobatics] : object {Book 1 - Hellknight Hill.system.skills.acrobatics}
                base : integer {Book 1 - Hellknight Hill.system.skills.acrobatics.base} (4 different values)
                    9 (x2)
                    6 (x1)
                    10 (x1)
                    8 (x1)
            [arcana] : object {Book 1 - Hellknight Hill.system.skills.arcana}
                base : integer {Book 1 - Hellknight Hill.system.skills.arcana.base} (same value: 13)
            [athletics] : object {Book 1 - Hellknight Hill.system.skills.athletics}
                base : integer {Book 1 - Hellknight Hill.system.skills.athletics.base} (6 different values)
                    6 (x3)
                    10 (x3)
                    7 (x2)
                    9 (x2)
                    8 (x1)
                    13 (x1)
                [special] : array<object> {Book 1 - Hellknight Hill.system.skills.athletics.special}
                    Length: min=1 max=1
                    Value type: object {Book 1 - Hellknight Hill.system.skills.athletics.special.[]}
                        base : integer {Book 1 - Hellknight Hill.system.skills.athletics.special.[].base} (same value: 8)
                        label : string {Book 1 - Hellknight Hill.system.skills.athletics.special.[].label} (same value: 'to Climb in True Form or Spider Form')
                        predicate : array<string|object> {Book 1 - Hellknight Hill.system.skills.athletics.special.[].predicate}
                            Length: min=2 max=2
                            Value type: mixed
                                string {Book 1 - Hellknight Hill.system.skills.athletics.special.[].predicate.[]} (same value: 'action:climb')
                                object {Book 1 - Hellknight Hill.system.skills.athletics.special.[].predicate.[]}
                                    or : array<string> {Book 1 - Hellknight Hill.system.skills.athletics.special.[].predicate.[].or}
                                        Length: min=2 max=2
                                        Value type: string {Book 1 - Hellknight Hill.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values)
                                            'self:form:true' (x1)
                                            'self:form:spider' (x1)
            [crafting] : object {Book 1 - Hellknight Hill.system.skills.crafting}
                base : integer {Book 1 - Hellknight Hill.system.skills.crafting.base} (same value: 10)
                special : array<object> {Book 1 - Hellknight Hill.system.skills.crafting.special}
                    Length: min=1 max=1
                    Value type: object {Book 1 - Hellknight Hill.system.skills.crafting.special.[]}
                        base : integer {Book 1 - Hellknight Hill.system.skills.crafting.special.[].base} (same value: 14)
                        label : string {Book 1 - Hellknight Hill.system.skills.crafting.special.[].label} (same value: 'Weaving')
                        predicate : array<string> {Book 1 - Hellknight Hill.system.skills.crafting.special.[].predicate}
                            Length: min=1 max=1
                            Value type: string {Book 1 - Hellknight Hill.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:weave')
            [deception] : object {Book 1 - Hellknight Hill.system.skills.deception}
                base : integer {Book 1 - Hellknight Hill.system.skills.deception.base} (3 different values)
                    7 (x2)
                    5 (x1)
                    11 (x1)
            diplomacy : object {Book 1 - Hellknight Hill.system.skills.diplomacy}
                base : integer {Book 1 - Hellknight Hill.system.skills.diplomacy.base} (same value: 8)
            [intimidation] : object {Book 1 - Hellknight Hill.system.skills.intimidation}
                base : integer {Book 1 - Hellknight Hill.system.skills.intimidation.base} (5 different values)
                    7 (x3)
                    11 (x2)
                    4 (x1)
                    2 (x1)
                    8 (x1)
            [medicine] : object {Book 1 - Hellknight Hill.system.skills.medicine}
                base : integer {Book 1 - Hellknight Hill.system.skills.medicine.base} (same value: 12)
            [nature] : object {Book 1 - Hellknight Hill.system.skills.nature}
                base : integer {Book 1 - Hellknight Hill.system.skills.nature.base} (4 different values)
                    4 (x1)
                    7 (x1)
                    10 (x1)
                    5 (x1)
            [occultism] : object {Book 1 - Hellknight Hill.system.skills.occultism}
                base : integer {Book 1 - Hellknight Hill.system.skills.occultism.base} (2 different values)
                    7 (x1)
                    11 (x1)
            [religion] : object {Book 1 - Hellknight Hill.system.skills.religion}
                base : integer {Book 1 - Hellknight Hill.system.skills.religion.base} (4 different values)
                    5 (x2)
                    4 (x1)
                    13 (x1)
                    7 (x1)
            [society] : object {Book 1 - Hellknight Hill.system.skills.society}
                base : integer {Book 1 - Hellknight Hill.system.skills.society.base} (3 different values)
                    7 (x2)
                    4 (x1)
                    11 (x1)
            [stealth] : object {Book 1 - Hellknight Hill.system.skills.stealth}
                base : integer {Book 1 - Hellknight Hill.system.skills.stealth.base} (6 different values)
                    10 (x4)
                    6 (x3)
                    11 (x1)
                    4 (x1)
                    7 (x1)
                    8 (x1)
            [survival] : object {Book 1 - Hellknight Hill.system.skills.survival}
                base : integer {Book 1 - Hellknight Hill.system.skills.survival.base} (5 different values)
                    7 (x2)
                    4 (x1)
                    5 (x1)
                    10 (x1)
                    3 (x1)
            [thievery] : object {Book 1 - Hellknight Hill.system.skills.thievery}
                base : integer {Book 1 - Hellknight Hill.system.skills.thievery.base} (3 different values)
                    6 (x1)
                    11 (x1)
                    10 (x1)
        traits : object {Book 1 - Hellknight Hill.system.traits}
            rarity : string {Book 1 - Hellknight Hill.system.traits.rarity} (3 different values)
                'unique' (x8)
                'uncommon' (x6)
                'common' (x5)
            size : object {Book 1 - Hellknight Hill.system.traits.size}
                value : string {Book 1 - Hellknight Hill.system.traits.size.value} (4 different values)
                    'med' (x11)
                    'sm' (x4)
                    'lg' (x3)
                    'tiny' (x1)
            value : array<string> {Book 1 - Hellknight Hill.system.traits.value}
                Length: min=1 max=5
                Value type: string {Book 1 - Hellknight Hill.system.traits.value.[]} (27 different values)
        [creatureType] : string {Book 1 - Hellknight Hill.system.creatureType} (same value: '')
        [spellcasting] : object {Book 1 - Hellknight Hill.system.spellcasting}
            rituals : object {Book 1 - Hellknight Hill.system.spellcasting.rituals}
                dc : integer {Book 1 - Hellknight Hill.system.spellcasting.rituals.dc} (same value: 23)
        [statusEffects] : array<> {Book 1 - Hellknight Hill.system.statusEffects}
            Length: min=0 max=0
            Value type: empty
    type : string {Book 1 - Hellknight Hill.type} (2 different values)
        'npc' (x16)
        'hazard' (x3)